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Ms. Pac-Man

Console: 

Sega Genesis

Region:

arrow&v

Publisher: 

Developer:

Genre:

Tengen Inc.

Midway Mfg. Co., General Computer Corporation

Action, Arcade

Release Date:

1995

Max Players:

2

Play Modes: 

Single Player, Versus (Alternating), Co-op (Simultaneous)

Back Boxart

Video

No
Back Boxart Image 

Available

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Cartridge

No Cartridge Image
 
Available

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Description

In 1981, a sequel to Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.

Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.

Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.

Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

Description from MobyGames

Screenshot

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Manual

MANUAL NOT ARCHIVED

Other Documents

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